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Jumat, 31 Agustus 2012

Final Fantasy’s 25th anniversary celebration is in full effect over in Japan, and a rather interesting tidbit was revealed leading up to the main event. Andriasang reports that Square Enix will be releasing something called the Final Fantasy 25th Anniversary Ultimate Box, which includes the 13 core Final Fantasy games in one handy compilation.

The games in the collection include the following:

  • Final Fantasy (PSone)
  • Final Fantasy II (PSone)
  • Final Fantasy III (PSP)
  • Final Fantasy IV (PSone)
  • Final Fantasy V (PSone)
  • Final Fantasy VI (PSone)
  • Final Fantasy VII (PSone)
  • Final Fantasy VIII (PSone)
  • Final Fantasy IX (PSone)
  • Final Fantasy X (PS2)
  • Final Fantasy XI (PS2)
  • Final Fantasy XII (PS2)
  • Final Fantasy XIII (PS3)

It was initially unclear if Square Enix would actually be releasing PSone discs (and PSP UMDs) along with PS2 and PS3 discs, but according to its listing on Square Enix’s website, it appears that is the case. All told, the collection will contain 21 discs (18 PSone, 3 PS2, 1 PS3) and a single UMD.

It will also include a “special anniversary video disc,” a soundtrack spanning two discs and more.

The collection reportedly costs ¥35,000, or $447. It comes out in Japan on September 30th. Whether or not it will be released anywhere else remains to be seen.

Colin Moriarty is an IGN PlayStation editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.


Source : feeds[dot]ign[dot]com

Final Fantasy’s 25th anniversary celebration is in full effect over in Japan, and a rather interesting tidbit was revealed leading up to the main event. Andriasang reports that Square Enix will be releasing something called the Final Fantasy 25th Anniversary Ultimate Box, which includes the 13 core Final Fantasy games in one handy compilation.

The games in the collection include the following:

  • Final Fantasy (PSone)
  • Final Fantasy II (PSone)
  • Final Fantasy III (PSP)
  • Final Fantasy IV (PSone)
  • Final Fantasy V (PSone)
  • Final Fantasy VI (PSone)
  • Final Fantasy VII (PSone)
  • Final Fantasy VIII (PSone)
  • Final Fantasy IX (PSone)
  • Final Fantasy X (PS2)
  • Final Fantasy XI (PS2)
  • Final Fantasy XII (PS2)
  • Final Fantasy XIII (PS3)

It was initially unclear if Square Enix would actually be releasing PSone discs (and PSP UMDs) along with PS2 and PS3 discs, but according to its listing on Square Enix’s website, it appears that is the case. All told, the collection will contain 21 discs (18 PSone, 3 PS2, 1 PS3) and a single UMD.

It will also include a “special anniversary video disc,” a soundtrack spanning two discs and more.

The collection reportedly costs ¥35,000, or $447. It comes out in Japan on September 30th. Whether or not it will be released anywhere else remains to be seen.

Colin Moriarty is an IGN PlayStation editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.


Source : feeds[dot]ign[dot]com

At today’s PAX keynote address, Insomniac Games CEO Ted Price revealed a new IP. It’s called Fuse, and we literally know nothing else about it other than the image shown while discussing the game: a man fighting some sort of robot.

Interestingly, a website for the game may already exist. If you head to FuseGame.com, not only is the website active, but there’s a countdown clock on it. The countdown clock is up on September 12th. What could it all mean?

An analysis of FuseGame.com’s WHOIS reveals very little, unfortunately. The domain was originally registered back in August of 2006, but was last updated only three days ago. The company that registered the domain is based in Scottsdale, Arizona, while Insomniac Games is located in Burbank, California.

Hopefully, we’ll hear more about Fuse soon.

Colin Moriarty is an IGN PlayStation editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.


Source : feeds[dot]ign[dot]com

At today’s PAX keynote address, Insomniac Games CEO Ted Price revealed a new IP. It’s called Fuse, and we literally know nothing else about it other than the image shown while discussing the game: a man fighting some sort of robot.

Interestingly, a website for the game may already exist. If you head to FuseGame.com, not only is the website active, but there’s a countdown clock on it. The countdown clock is up on September 12th. What could it all mean?

An analysis of FuseGame.com’s WHOIS reveals very little, unfortunately. The domain was originally registered back in August of 2006, but was last updated only three days ago. The company that registered the domain is based in Scottsdale, Arizona, while Insomniac Games is located in Burbank, California.

Hopefully, we’ll hear more about Fuse soon.

Colin Moriarty is an IGN PlayStation editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.


Source : feeds[dot]ign[dot]com

Two images of Nokia's Lumia 920 have surfaced today, featuring a touch interface with 3 soft buttons, what appears to be a PureView camera, and (allegedly) a 4.5 inch screen.

While the image is pretty clearly computer-generated, it's not unlikely what we're seeing is an incomplete press rendering. In other words; this probably is the Lumia 920.

A leaked image of the 4.3-inch Lumia 820, showing more of Nokia's bright colors, appears below.

Nokia will announce its Windows Phone 8 offerings at a press event with Microsoft in New York on September 5th. We'll have more details for you as they come out.

Stoked for Nokia's upcoming Windows Phones? Let us know in the comments.

Jon Fox is a Seattle hipster who loves polar bears and climbing trees. You can follow him on Twitter and IGN.


Source : feeds[dot]ign[dot]com

Two images of Nokia's Lumia 920 have surfaced today, featuring a touch interface with 3 soft buttons, what appears to be a PureView camera, and (allegedly) a 4.5 inch screen.

While the image is pretty clearly computer-generated, it's not unlikely what we're seeing is an incomplete press rendering. In other words; this probably is the Lumia 920.

A leaked image of the 4.3-inch Lumia 820, showing more of Nokia's bright colors, appears below.

Nokia will announce its Windows Phone 8 offerings at a press event with Microsoft in New York on September 5th. We'll have more details for you as they come out.

Stoked for Nokia's upcoming Windows Phones? Let us know in the comments.

Jon Fox is a Seattle hipster who loves polar bears and climbing trees. You can follow him on Twitter and IGN.


Source : feeds[dot]ign[dot]com

Note: Full spoilers for the episode follow.

It was amusing this week to see that Jay Leno and NBC were cool with imagery (and the actual Tonight Show set) being seen on Louie in the manner they were used, but CBS clearly did not sign off on anything – hence, the fake posters for series like Lethal Renegade and The Big House in the “CBS offices.” I’m guessing they didn’t like the idea of a story based around the “David Letterman is retiring” scenario that one day will become real for them – and didn’t want to be part of something so speculative on the subject. (But sure, I bet Seinfeld’s name would be part of the mix!)

This episode was another great mixture of comedy and drama – almost evenly split, in that the first half had some of the funniest material of the season, while the second half (Well, he final scene, really) got really, really intense.

Louie’s opening monologue about putting too much thought into buying a Blu-ray player was hysterical, as he talked about reading an Amazon review from, “An insane person who’s been dead for months because he shot his wife and then himself.”

What’s interesting is we never see anything beyond Louie’s introduction on Leno – so we don’t know what exactly it was that he said/did that “went viral” (love Louie’s, “I’m what?!” response to that). I think that’s a good choice – we all know Louie is a funny guy, and it’s left to our imagination to decide what it was that has given him his moment in the sun. How great was Louie throwing down the coat they tried to put on him as he walked out onstage?

Garry Marshall has been on a role of directing crappy movies lately like New Year’s Eve and Valentine’s Day, but I’ll always love him as the network exec in Soapdish (“peppy and cheap!”). That being the case, it was great seeing him show up in a similar role here, as the CBS exec who was being brutally honest with Louie.

What a monologue Marshall gave Louie in the closing moments of this show! The fact that he was so straight up with Louie about seeing him as a low-cost backup for Jerry Seinfeld and that if Louie failed, it would kill Louie’s career but not his, was funny, in that oh-so dark way this show can be. But then it got just intense and emotional (complete with stirring music), as Marshall’s character began going deep on where Louie is at in his life, saying he’d probably peaked and “You’re circling failure in a rapidly decaying orbit.” It was uncomfortable and intense and awesome.

And it’s just the beginning of a three-parter, so I’m excited.


Source : feeds[dot]ign[dot]com

Note: Full spoilers for the episode follow.

It was amusing this week to see that Jay Leno and NBC were cool with imagery (and the actual Tonight Show set) being seen on Louie in the manner they were used, but CBS clearly did not sign off on anything – hence, the fake posters for series like Lethal Renegade and The Big House in the “CBS offices.” I’m guessing they didn’t like the idea of a story based around the “David Letterman is retiring” scenario that one day will become real for them – and didn’t want to be part of something so speculative on the subject. (But sure, I bet Seinfeld’s name would be part of the mix!)

This episode was another great mixture of comedy and drama – almost evenly split, in that the first half had some of the funniest material of the season, while the second half (Well, he final scene, really) got really, really intense.

Louie’s opening monologue about putting too much thought into buying a Blu-ray player was hysterical, as he talked about reading an Amazon review from, “An insane person who’s been dead for months because he shot his wife and then himself.”

What’s interesting is we never see anything beyond Louie’s introduction on Leno – so we don’t know what exactly it was that he said/did that “went viral” (love Louie’s, “I’m what?!” response to that). I think that’s a good choice – we all know Louie is a funny guy, and it’s left to our imagination to decide what it was that has given him his moment in the sun. How great was Louie throwing down the coat they tried to put on him as he walked out onstage?

Garry Marshall has been on a role of directing crappy movies lately like New Year’s Eve and Valentine’s Day, but I’ll always love him as the network exec in Soapdish (“peppy and cheap!”). That being the case, it was great seeing him show up in a similar role here, as the CBS exec who was being brutally honest with Louie.

What a monologue Marshall gave Louie in the closing moments of this show! The fact that he was so straight up with Louie about seeing him as a low-cost backup for Jerry Seinfeld and that if Louie failed, it would kill Louie’s career but not his, was funny, in that oh-so dark way this show can be. But then it got just intense and emotional (complete with stirring music), as Marshall’s character began going deep on where Louie is at in his life, saying he’d probably peaked and “You’re circling failure in a rapidly decaying orbit.” It was uncomfortable and intense and awesome.

And it’s just the beginning of a three-parter, so I’m excited.


Source : feeds[dot]ign[dot]com

New Metal Gear Solid! New Metal Gear Solid! Listen all about it.

On this week's podcast we talk about all the news that came out of the exciting 25th Anniversary event held by Konami this week, from Ground Zeroes to the movie adaptation to, erm, the social game.

On this week's podcast, we also get round to talking about:

  • Layton's last hurrah
  • Kratos takes on the big screen
  • Joss Whedon's brand new S.H.I.E.L.D.

    If you want to catch up with the Metal Gear news ahead of this week's podcast, watch Luke in the video below being all informative (and Welsh):

    IGN UK Podcast #151: Metal Gear Me - 53.1 MB
    right click to save
    Subscribe to IGN's Podcast Series

    Remember, if you've got something to say to the IGN UK team, grab us on Twitter page, our Facebook page, or via email at ignukfeedback@ign.com.


  • Source : feeds[dot]ign[dot]com

    New Metal Gear Solid! New Metal Gear Solid! Listen all about it.

    On this week's podcast we talk about all the news that came out of the exciting 25th Anniversary event held by Konami this week, from Ground Zeroes to the movie adaptation to, erm, the social game.

    On this week's podcast, we also get round to talking about:

  • Layton's last hurrah
  • Kratos takes on the big screen
  • Joss Whedon's brand new S.H.I.E.L.D.

    If you want to catch up with the Metal Gear news ahead of this week's podcast, watch Luke in the video below being all informative (and Welsh):

    IGN UK Podcast #151: Metal Gear Me - 53.1 MB
    right click to save
    Subscribe to IGN's Podcast Series

    Remember, if you've got something to say to the IGN UK team, grab us on Twitter page, our Facebook page, or via email at ignukfeedback@ign.com.


  • Source : feeds[dot]ign[dot]com

    ArenaNet is suspending digital sales of its recently released MMO Guild Wars 2 in a bid to protect server stability.

    Due to the high number of players accessing the game at any one time, the company has decided to try and throttle how many new people are entering Tyria while it expands its infrastructure.

    We’ve said before that we would be willing to temporarily disable first-party digital sales if we felt our high player concurrency may compromise player experiences. We have now reached that point.

    ArenaNet Social Media Coordinator Rubi Bayer explained the situation on Facebook, writing "Ensuring the best possible play experience for our fans is our highest priority. We’ve said before that we would be willing to temporarily disable first-party digital sales if we felt our high player concurrency may compromise player experiences. We have now reached that point.

    "Effective immediately we have disabled sales via buy.guildwars2.com. To be clear, box and digital sales are still available via our retail partners. We are tracking our concurrency closely while expanding our infrastructure. We’ll re-enable first-party digital sales as soon as we feel that we can do so safely."

    In terms of problems for a new title to be facing, it's a pretty good one. Given that the game sold over 1 million copies before it launched on Tuesday, it's not totally unexpected either.

    Guild Wars 2's launch has been pretty smooth so far, with a smattering of errors hitting those trying to get into the game during early access, though these have been resolved for the most part. It's encouraging to see ArenaNet keen to maintain smooth service for their current customers during the busy launch period, which tends to be pretty fraught for most MMOs.

    So for the time being if you haven't got a copy of the game and want to step into Tyria, you may have to leave the house and buy a physical version from somewhere. Or wait a couple of days for digital sales to be re-enabled. Your call.

    Luke Karmali is IGN's UK Editorial Assistant and has spent the last week exploring Caledon Forest with his Sylvari Ranger. You too can revel in mediocrity by following him on IGN and on Twitter.


    Source : feeds[dot]ign[dot]com

    ArenaNet is suspending digital sales of its recently released MMO Guild Wars 2 in a bid to protect server stability.

    Due to the high number of players accessing the game at any one time, the company has decided to try and throttle how many new people are entering Tyria while it expands its infrastructure.

    We’ve said before that we would be willing to temporarily disable first-party digital sales if we felt our high player concurrency may compromise player experiences. We have now reached that point.

    ArenaNet Social Media Coordinator Rubi Bayer explained the situation on Facebook, writing "Ensuring the best possible play experience for our fans is our highest priority. We’ve said before that we would be willing to temporarily disable first-party digital sales if we felt our high player concurrency may compromise player experiences. We have now reached that point.

    "Effective immediately we have disabled sales via buy.guildwars2.com. To be clear, box and digital sales are still available via our retail partners. We are tracking our concurrency closely while expanding our infrastructure. We’ll re-enable first-party digital sales as soon as we feel that we can do so safely."

    In terms of problems for a new title to be facing, it's a pretty good one. Given that the game sold over 1 million copies before it launched on Tuesday, it's not totally unexpected either.

    Guild Wars 2's launch has been pretty smooth so far, with a smattering of errors hitting those trying to get into the game during early access, though these have been resolved for the most part. It's encouraging to see ArenaNet keen to maintain smooth service for their current customers during the busy launch period, which tends to be pretty fraught for most MMOs.

    So for the time being if you haven't got a copy of the game and want to step into Tyria, you may have to leave the house and buy a physical version from somewhere. Or wait a couple of days for digital sales to be re-enabled. Your call.

    Luke Karmali is IGN's UK Editorial Assistant and has spent the last week exploring Caledon Forest with his Sylvari Ranger. You too can revel in mediocrity by following him on IGN and on Twitter.


    Source : feeds[dot]ign[dot]com

    Back at E3 2012, publisher Deep Silver announced Dead Island Riptide, a sequel to developer Techland's 2011 hit Dead Island. And that's pretty much all the companies said. Later, Deep Silver said the game would only cost you $50, but said nothing about the game. Nothing until today.

    "Having survived the ordeals of the zombie infestation on the once beautiful island resort of Banoi, our group of survivors thought they had finally found a safe place to escape from this terrifying nightmare," read a Dead Island press release. "But they were wrong. Shortly after the battle-hardened team had landed their helicopter on a military ship, a furious storm hits and havoc quickly spreads on board. Suddenly they find themselves struggling for their lives again with all hope drowning in the rising waves."

    Where do the returning survivors end up? Sounds like a new island -- or set of islands. "A monsoon has hit the once beautiful archipelago and heavy rainstorms have laid waste to large areas of the islands. The city of Henderson and jungle areas on the island of Palanai were flooded leaving boats as the only remaining way of transportation," the release said.

    On top of the locations, Dead Island Riptide adds a fifth character with an "all-new and unique skillset." There are also new zombie mutations, dynamic weather conditions, co-op communication features, and "hub defense missions" where the survivors will "need to strategically place traps, fences and turrets to fend off oncoming Zombie onslaughts and to protect the humans in these sanctuaries."

    Dead Island Riptide: Drowning Hope is set to come out in 2012 on PC, PlayStation 3 and Xbox 360. Look for more news about it here on IGN.

    Greg is the executive editor of IGN PlayStation, cohost of Podcast Beyond and host of Up at Noon. Follow IGN on Twitter, and keep track of Greg's shenanigans on IGN and Twitter. Beyond!


    Source : feeds[dot]ign[dot]com

    Back at E3 2012, publisher Deep Silver announced Dead Island Riptide, a sequel to developer Techland's 2011 hit Dead Island. And that's pretty much all the companies said. Later, Deep Silver said the game would only cost you $50, but said nothing about the game. Nothing until today.

    "Having survived the ordeals of the zombie infestation on the once beautiful island resort of Banoi, our group of survivors thought they had finally found a safe place to escape from this terrifying nightmare," read a Dead Island press release. "But they were wrong. Shortly after the battle-hardened team had landed their helicopter on a military ship, a furious storm hits and havoc quickly spreads on board. Suddenly they find themselves struggling for their lives again with all hope drowning in the rising waves."

    Where do the returning survivors end up? Sounds like a new island -- or set of islands. "A monsoon has hit the once beautiful archipelago and heavy rainstorms have laid waste to large areas of the islands. The city of Henderson and jungle areas on the island of Palanai were flooded leaving boats as the only remaining way of transportation," the release said.

    On top of the locations, Dead Island Riptide adds a fifth character with an "all-new and unique skillset." There are also new zombie mutations, dynamic weather conditions, co-op communication features, and "hub defense missions" where the survivors will "need to strategically place traps, fences and turrets to fend off oncoming Zombie onslaughts and to protect the humans in these sanctuaries."

    Dead Island Riptide: Drowning Hope is set to come out in 2012 on PC, PlayStation 3 and Xbox 360. Look for more news about it here on IGN.

    Greg is the executive editor of IGN PlayStation, cohost of Podcast Beyond and host of Up at Noon. Follow IGN on Twitter, and keep track of Greg's shenanigans on IGN and Twitter. Beyond!


    Source : feeds[dot]ign[dot]com

    Pengikut

    Mengenai Saya

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    Me just me,,,on my way to actualize my self...